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sábado, 24 de julio de 2021

Ghost Hunters Corp: How to Use The Exorcism Book (& What It’s For)


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Teams of paranormal investigators in the indie horror Ghost Hunters Corp. will not only need to seek evidence to identify the entity haunting the map, but will also need to take steps to exorcise it before it can kill them. Unlike Phasmophobia, to which Ghost Hunters Corp. is fairly similar, players are never safe from the moment they leave their van. All the ghosts in Ghost Hunters Corp. are more aggressive, even following ghost hunters back out to the van and attacking them there. With such violent spirits about, teams need to work quickly to find the ghost, find and use evidence to identify it, and figure out how to eliminate it from the house, mansion, or castle map. They will have a full suite of equipment available to help make this process run more smoothly, and one of the items they can bring with them is the Exorcism Book.

Related: Every New Ghost Added To Phasmophobia Since Launch

The Exorcism Book in Ghost Hunters Corp. is a good way to irritate the ghost doing the haunting and get it to show itself, making it somewhat easier to find and identify. However, when irritated, the ghost will attack the player character who is using the Exorcism Book and, unless they have a defensive item equipped, most likely kill the investigator before they can finish the task. The Exorcism Book is one of the requirements for exorcising entities, particularly Demons, from a home, making it an important tool for players to learn how to use effectively. Here's how to use the Exorcism Book in Ghost Hunters Corp.

Using the Exorcism Book in Ghost Hunters Corp. requires players to read a specific passage clearly into their microphone. Ghost Hunters Corp. uses voice recognition mechanics like Phasmophobia's to allow the ghost to hear and understand the players. The passage from the Exorcism Book must be read exactly as written and without stopping or stumbling, or it will not work. The specific wording appears below:

You who haunt this place, in the name of the Lord, I command you to go back where you came from! Let your soul return to the earth. Let your body return to the dust! So be the will of God.

Players should practice this a few times to make sure they can read it clearly and quickly. They should also make sure to check their microphone in the game's Settings and tutorial to ensure all their words are being picked up.

There are a few reasons players may use the Exorcism Book in Ghost Hunters Corp. The first is to exorcise the ghost. As players input evidence they have collected with other equipment, including Category, Electromagnetic field, Entity Scan, Temperature, Written Evidence, and Audio Proof, in the Ghostpedia, they will eventually find out the suggested exorcism for the specific entity. One of the requirements may be to read from the Exorcism Book. Players will need to read without stopping, even as the ghost approaches them to attack. When they finish the passage, the ghost should disappear in a plume of colorful smoke to signal this part of the exorcism was performed correctly.

The second reason players may use the Exorcism Book in Ghost Hunters Corp. is to intentionally upset the ghost, getting it to show itself and its behavior to categorize it right away. Almost as soon as players begin reading the passage, they will begin seeing and hearing angry ghost activity. One strategy for getting more evidence more quickly may be to read from the Exorcism Book at the start of a mission. This will often force an angry ghost to reveal themselves, which can provide much information about the kind of ghost the team will be dealing with. This can also lure the ghost close to the exit, allowing the team to gather evidence there and have a quick getaway back to the van if the entity begins to attack. This is a high-risk, high-reward strategy for getting a lot of evidence right away.

It is best to bring other defensive items inside along with the Exorcism Book. Good options include the traditional Crucifix, like the one in Phasmophobia, and Statue Marie, which can both repel ghosts and force them to despawn. These items don't last forever, however, and once they have burned up, they will no longer protect the team. Players can either hold these items or set them down to force a ghost to avoid certain areas. As ghosts become angrier, the team can also run out of the home and back to the van to avoid being killed. They will just need to make sure to shut the door behind them, or the ghost may rip it off its hinges and attack them inside.

Next: Best (& Most Unique) Video Game Death Mechanics

Ghost Hunters Corp is in Early Access and is available for PC.

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